advantage
advantage : any
Defined in module/data/base-actor.mjs:973
check Advantage
checkAdvantage : { global : number } | undefined
Defined in module/data/base-actor.mjs:990
disposition
disposition : any
Defined in module/data/base-actor.mjs:253
duration Modifiers
durationModifiers : | { effect : { bonus : number ; multiplier : number } ; swing : { all : { bonus : number ; multiplier : number } } ; } | { effect : { bonus : number ; multiplier : number } ; swing : { all : { bonus : number ; multiplier : number } } ; } | undefined
Defined in module/data/base-actor.mjs:326
Defined in module/data/base-actor.mjs:409
incoming Advantage
incomingAdvantage : number | undefined
Defined in module/data/base-actor.mjs:979
incoming Damage Bonus
incomingDamageBonus : number | undefined
Defined in module/data/base-actor.mjs:278
Defined in module/data/base-actor.mjs:908
incoming Damage Multiplier
incomingDamageMultiplier : number | undefined
Defined in module/data/base-actor.mjs:276
Defined in module/data/base-actor.mjs:906
incoming Damage Per Keyword
incomingDamagePerKeyword : {} | undefined
Defined in module/data/base-actor.mjs:296
incoming Require Confirm Crit
incomingRequireConfirmCrit : boolean | undefined
Defined in module/data/base-actor.mjs:315
Defined in module/data/base-actor.mjs:719
incoming Require Confirm Negate
incomingRequireConfirmNegate : boolean | undefined
Defined in module/data/base-actor.mjs:313
Defined in module/data/base-actor.mjs:715
incoming Restore Bonus
incomingRestoreBonus : number | undefined
Defined in module/data/base-actor.mjs:288
Defined in module/data/base-actor.mjs:929
incoming Restore Multiplier
incomingRestoreMultiplier : number | undefined
Defined in module/data/base-actor.mjs:286
Defined in module/data/base-actor.mjs:927
incoming Starting Layer
incomingStartingLayer : any
Defined in module/data/base-actor.mjs:309
Defined in module/data/base-actor.mjs:711
is Bloodied
isBloodied : boolean | undefined
Defined in module/data/base-actor.mjs:272
is Dead
isDead : boolean | undefined
Defined in module/data/base-actor.mjs:271
is Deaths Door
isDeathsDoor : boolean | undefined
Defined in module/data/base-actor.mjs:273
is Downed
isDowned : boolean | undefined
Defined in module/data/base-actor.mjs:270
outgoing Damage Bonus
outgoingDamageBonus : number | undefined
Defined in module/data/base-actor.mjs:279
Defined in module/data/base-actor.mjs:909
outgoing Damage Multiplier
outgoingDamageMultiplier : number | undefined
Defined in module/data/base-actor.mjs:277
Defined in module/data/base-actor.mjs:907
outgoing Damage Per Keyword
outgoingDamagePerKeyword : {} | undefined
Defined in module/data/base-actor.mjs:294
outgoing Damage Per Type
outgoingDamagePerType : {} | undefined
Defined in module/data/base-actor.mjs:281
outgoing Damage Type Override
outgoingDamageTypeOverride : any
Defined in module/data/base-actor.mjs:283
Defined in module/data/base-actor.mjs:918
outgoing Require Confirm Crit
outgoingRequireConfirmCrit : boolean | undefined
Defined in module/data/base-actor.mjs:316
Defined in module/data/base-actor.mjs:651
Defined in module/data/base-actor.mjs:720
outgoing Require Confirm Negate
outgoingRequireConfirmNegate : boolean | undefined
Defined in module/data/base-actor.mjs:314
Defined in module/data/base-actor.mjs:647
Defined in module/data/base-actor.mjs:716
outgoing Resistance Piercing
outgoingResistancePiercing : { all : number } | undefined
Defined in module/data/base-actor.mjs:302
outgoing Restore Bonus
outgoingRestoreBonus : number | undefined
Defined in module/data/base-actor.mjs:289
Defined in module/data/base-actor.mjs:930
outgoing Restore Multiplier
outgoingRestoreMultiplier : number | undefined
Defined in module/data/base-actor.mjs:287
Defined in module/data/base-actor.mjs:928
per Vital Restore
perVitalRestore : {} | undefined
Defined in module/data/base-actor.mjs:291
regen
regen : { resource : {} ; vital : {} } | undefined
Defined in module/data/base-actor.mjs:322
tracker Reveal Keywords
trackerRevealKeywords : boolean | undefined
Defined in module/data/base-actor.mjs:319
Defined in module/data/base-actor.mjs:821
unarmedStrikeFormula : string | undefined
Defined in module/data/base-actor.mjs:305
Defined in module/data/base-actor.mjs:993
Apply modifications to this actor's derived data. appliedMods (active effects) use best-buff / worst-debuff take-highest stacking. localMods (feature items on the sheet) stack additively with each other. Both pools combine at application: localSum + bestBuff + worstDebuff. setStage overrides all addStages; last setStage in the list wins.