True when this item is worn on the body (equipSlot is set but not a hand slot). Items with blank equipSlot are considered neither held nor worn.
StatictriggerApply gear modifications from socketed upgrades to this item's effective properties. Uses best-buff + worst-debuff stacking (same pattern as actor modifications).
StaticdefineStaticmigrateStatictriggerBuild the shared triggers TypedObjectField schema.
True when this item is held in hand (equipSlot is "hand" or "twoHanded").