Iterators that open their own interactive dialog for the delegate user
(target picker, template placement, close-burst placement). Swings whose
triggers contain none of these never naturally surface a prompt, so the
resolve path wraps them in a confirmResolve dialog instead so the player
still sees one stack entry per resolution.
Iterators that open their own interactive dialog for the delegate user (target picker, template placement, close-burst placement). Swings whose triggers contain none of these never naturally surface a prompt, so the resolve path wraps them in a confirmResolve dialog instead so the player still sees one stack entry per resolution.