Hardcoded keyword behaviors that cannot be expressed as triggers. These are checked directly in engine paths (e.g. weaponStrike, applyDamage). Future: trigger-driven keywords will supplement this registry via keyword item types.
Hardcoded keyword behaviors that cannot be expressed as triggers. These are checked directly in engine paths (e.g. weaponStrike, applyDamage). Future: trigger-driven keywords will supplement this registry via keyword item types.