Presents the target with a menu of (attribute, DC formula) pairs.
The player or NPC picks an approach; the roll is made against the owner's computed DC.
config = { options, allowTake10, hideDCs }
options — Array<{ attribute, label?, formula }> — each is a rollCheck-like option
allowTake10 — boolean (default false)
hideDCs — boolean; hides DC numbers from the player dialog (GM and smart NPC always see them)
NPC resolution mode (dumb/smart/direct) is read from the target actor's compelCheckMode field.
Presents the target with a menu of (attribute, DC formula) pairs. The player or NPC picks an approach; the roll is made against the owner's computed DC. config = { options, allowTake10, hideDCs } options — Array<{ attribute, label?, formula }> — each is a rollCheck-like option allowTake10 — boolean (default false) hideDCs — boolean; hides DC numbers from the player dialog (GM and smart NPC always see them) NPC resolution mode (dumb/smart/direct) is read from the target actor's compelCheckMode field.