Body, Mind & Soul — API Reference
    Preparing search index...
    compelCheck: {
        allowedTargetScopes: string[];
        configPartial: string;
        evaluate: (cond: any, context: any) => Promise<any>;
        hooks: string[];
    }

    Presents the target with a menu of (attribute, DC formula) pairs. The player or NPC picks an approach; the roll is made against the owner's computed DC. config = { options, allowTake10, hideDCs } options — Array<{ attribute, label?, formula }> — each is a rollCheck-like option allowTake10 — boolean (default false) hideDCs — boolean; hides DC numbers from the player dialog (GM and smart NPC always see them) NPC resolution mode (dumb/smart/direct) is read from the target actor's compelCheckMode field.

    Type Declaration

    • allowedTargetScopes: string[]
    • configPartial: string
    • evaluate: (cond: any, context: any) => Promise<any>
    • hooks: string[]