Body, Mind & Soul — API Reference
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    holdingItemWithKeyword: {
        configPartial: string;
        evaluate: (cond: any, __namedParameters: { actor: any }) => any;
        hooks: string[];
    }

    True when the actor has at least one equipped item with the given keyword held in hand. "Held" = equipped item with a blank equipSlot or a hand/weapon/shield slot. Convention: leave equipSlot empty or set to "mainhand", "offhand", "shield" for held items.

    Type Declaration

    • configPartial: string
    • evaluate: (cond: any, __namedParameters: { actor: any }) => any
    • hooks: string[]