Variable HOOK_VARIABLE_DESCRIPTIONSConst
HOOK_VARIABLE_DESCRIPTIONS: {
"card.name": string;
"card.value": string;
"damage.layer": string;
"damage.remaining": string;
"damage.total": string;
"damage.type": string;
"item.name": string;
"item.type": string;
"resource.delta": string;
"resource.key": string;
"resource.label": string;
"resource.newValue": string;
"resource.oldValue": string;
"rest.type": string;
"restore.amount": string;
"restore.overflow": string;
"restore.surgeValue": string;
"restore.targetKey": string;
"roll.archetype": string;
"roll.attribute": string;
"roll.total": string;
"stack.grantedBy": string;
"stack.label": string;
targetCount: string;
targetIndex: string;
"weapon.damageMod": string;
"weapon.damageType": string;
"weapon.name": string;
} = ...
Type Declaration
-
card.name: string
-
card.value: string
-
damage.layer: string
-
damage.remaining: string
-
damage.total: string
-
damage.type: string
-
item.name: string
-
item.type: string
-
resource.delta: string
-
resource.key: string
-
resource.label: string
-
resource.newValue: string
-
resource.oldValue: string
-
rest.type: string
-
restore.amount: string
-
restore.overflow: string
-
restore.surgeValue: string
-
restore.targetKey: string
-
roll.archetype: string
-
roll.attribute: string
-
roll.total: string
-
stack.grantedBy: string
-
stack.label: string
-
targetCount: string
-
targetIndex: string
-
weapon.damageMod: string
-
weapon.damageType: string
-
weapon.name: string
Human-readable descriptions for each flattened hook variable token. Keys match _flattenHookVars output. Used in the variable preview tables.